protected override void Awake() { base.Awake(); cMeshRender = GetComponent <MeshRenderer>(); rbody = GetComponent <Rigidbody>(); NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStartClient, OnStartClient); }
protected override void Awake() { rbody = GetComponent <Rigidbody>(); movespeedPow = movementSpeed * movementSpeed; NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnNetworkCreate, OnNetworkCreate); NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStartServer, OnStartServer); NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStartAuthority, OnStartAuthority); NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnGiveAuthority, OnGiveAuthority); NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStartClient, OnStartClient); NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnStateUpdate, OnStateUpdate); NetIdentity.RegisterEventHandler(TinyNetIdentity.TinyNetComponentEvents.OnNetworkDestroy, OnNetworkDestroy); }