Пример #1
0
 /// <summary>
 /// Creates a new synchronized scene
 /// </summary>
 /// <param name="p6">Always 2</param>
 /// <returns>The synchronized scene handle</returns>
 public static uint CreateSynchronizedScene(Vector3 position, float roll, float pitch, float yaw, int p6)
 {
     return(Natives.CreateSynchronizedScene <uint>(position, roll, pitch, yaw, p6));
 }