Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
/// <summary> /// Creates a new synchronized scene /// </summary> /// <param name="p6">Always 2</param> /// <returns>The synchronized scene handle</returns> public static uint CreateSynchronizedScene(Vector3 position, float roll, float pitch, float yaw, int p6) { return(Natives.CreateSynchronizedScene <uint>(position, roll, pitch, yaw, p6)); }