/// <summary> /// Check a list of npc names from the database against the npc names in the current scene so /// if the names are not there (meaning they have been removed from the scene) then the table /// of characters is updated to remove the scene from the character table scene field and in /// turn informs the user using the data dialogue UI. /// </summary> /// <param name="namesList">A list of character names</param> private void UpdateCharsInDbNoLongerInScene(List <string[]> namesList) { NPCs npcs = FindObjectOfType <NPCs>(); foreach (string[] nameBox in namesList) { string npcName = nameBox[0]; string npcParam; if (npcName == "") { npcParam = "''"; } else { npcParam = DbCommands.GetParameterNameFromValue(npcName); } if (!npcs.IsNameInCharDict(npcName)) { DbCommands.UpdateTableField( "Characters", "Scenes", "null", "CharacterNames = " + npcParam, npcName ); } } }