public NFTPromptHUDController() { view = UnityEngine.Object.Instantiate(Resources.Load <GameObject>("NFTPromptHUD")).GetComponent <NFTPromptHUDView>(); view.name = "_NFTPromptHUD"; view.content.SetActive(false); if (Environment.i.world.sceneController != null) { Environment.i.world.sceneController.OnOpenNFTDialogRequest += OpenNftInfoDialog; } }
public void SetUp() { controller = new NFTPromptHUDController(); view = (NFTPromptHUDView)controller.view; }