public NFTPromptHUDController()
    {
        view      = UnityEngine.Object.Instantiate(Resources.Load <GameObject>("NFTPromptHUD")).GetComponent <NFTPromptHUDView>();
        view.name = "_NFTPromptHUD";
        view.content.SetActive(false);

        if (Environment.i.world.sceneController != null)
        {
            Environment.i.world.sceneController.OnOpenNFTDialogRequest += OpenNftInfoDialog;
        }
    }
Beispiel #2
0
 public void SetUp()
 {
     controller = new NFTPromptHUDController();
     view       = (NFTPromptHUDView)controller.view;
 }