Пример #1
0
        public void SpyOnOwnArmy()
        {
            ProtoMessage ignore = null;

            MyPlayerCharacter.MoveTo(OwnedArmy.location, out ignore);
            // (need to move the character to the same location as the playercharacter)
            this.SpyArmyTest(client, MyPlayerCharacter.charID, OwnedArmy.armyID);
        }
Пример #2
0
        public void SpyOnOwnFief()
        {
            ProtoMessage ignore = null;

            // (need to move the character to the same location as the playercharacter)
            MyPlayerCharacter.MoveTo(OwnedFief.id, out ignore);
            this.SpyFiefTest(client, MyPlayerCharacter.charID, OwnedFief.id, true);
        }