public void Update() { if (ExtraSettingsAPI_Loaded && camera != null) { if (persistence.zoomMinimapIn != null && MyInput.GetButton(persistence.zoomMinimapIn)) { ZoomMinimapIn(); } if (persistence.zoomMinimapOut != null && MyInput.GetButton(persistence.zoomMinimapOut)) { ZoomMinimapOut(); } if (persistence.minimapDrag != null && MyInput.GetButtonDown(persistence.minimapDrag)) { InitMinimapDrag(true); } if (persistence.minimapDrag != null && MyInput.GetButton(persistence.minimapDrag)) { OnMinimapDrag(); } if (persistence.minimapDrag != null && MyInput.GetButtonUp(persistence.minimapDrag)) { InitMinimapDrag(false); } if (persistence.caveMode && camera != null) { var playerY = camera.transform.parent.position.y; camera.nearClipPlane = 300 - (playerY + CAVE_MODE_CLIP_TOP); camera.farClipPlane = 300 + (-playerY + CAVE_MODE_CLIP_BOTTOM); } } }
public override void Update(GunController gun) { m_currPlayingFire = gun.m_gunAnimator.GetCurrentAnimatorStateInfo(0).IsName("fire"); // To aim state. if (MyInput.GetButtonDown("Fire2")) { if (gun.IsSecondaryState(this)) { gun.ChangeState(new GunStateAim()); } else { gun.AddSecondaryState(new GunStateAim()); } } // End fire. if ( ((gun.m_fireMode != FireMode.Launcher) && MyInput.GetButtonUp("Fire1")) || ((gun.m_fireMode == FireMode.Launcher) && m_prevPlayingFire && !m_currPlayingFire) ) { if (gun.IsSecondaryState(this)) { gun.RemoveSecondaryState(); } else { gun.ChangeState(new GunStateIdle()); } } m_prevPlayingFire = m_currPlayingFire; }
static void Postfix(PersonController __instance, ref Network_Player ___playerNetwork, ref Vector3 ___moveDirection) { if (sprintByDefault && !__instance.crouching && !isCrouching) { __instance.normalSpeed = defaultSprintSpeed; __instance.sprintSpeed = defaultNormalSpeed; } else { __instance.normalSpeed = defaultNormalSpeed; __instance.sprintSpeed = defaultSprintSpeed; } if (crouchIsToggle) { if (MyInput.GetButtonUp("Crouch")) { isCrouching = !isCrouching; } __instance.crouching = isCrouching; ___playerNetwork.Animator.anim.SetBool("Crouching", isCrouching); if (!MyInput.GetButton("Crouch") && isCrouching) { float speed = MyInput.GetButton("Sprint") ? __instance.sprintSpeed : __instance.normalSpeed; ___moveDirection /= speed * Stat_WellBeing.groundSpeedMultiplier; } } }
public override void Update(GunController gun) { // To fire state. if (MyInput.GetButtonDown("Fire1")) { if (gun.NBullets > 0) { gun.AddSecondaryState(new GunStateFire()); } else { GameStats._MessageNotifier.PushFloatMessage("Out of bullet"); GameStats._GunsManager.GetComponent <AudioSource>().PlayOneShot(gun.m_emptyFireSound); } } // End aim. if (MyInput.GetButtonUp("Fire2")) { if (gun.IsSecondaryState(this)) { gun.RemoveSecondaryState(); } else { gun.ChangeState(new GunStateIdle()); } } }
public void Update(FPSMovement movement) { // Change to walk state. if (MyInput.GetButtonUp("Sprint")) { movement.ChangeState(new FPSCharacterStateWalk()); } }
public void Update() { if (Semih_Network.InLobbyScene) { return; } if (MyInput.GetButtonDown("Sprint")) { sprinted = !sprinted; if (sprinted) { if (RAPI.GetLocalPlayer().PersonController.controllerType != ControllerType.Water) { return; } float sS = 1f; sS *= (RAPI.GetLocalPlayer().PlayerEquipment.GetEquipedIndexes().Contains(63) ? 1.4f : 1f); if (sS == 1f) { sS = 0f; } theSpeed = RAPI.GetLocalPlayer().PersonController.swimSpeed; if (RAPI.GetLocalPlayer().PersonController.swimSpeed > 10) { FindObjectOfType <HNotify>().AddNotification(HNotify.NotificationType.normal, "Swim Sprint : You can't actually Sprint when your swimming speed is more than the sprint itself ;-;", 2, HNotify.ErrorSprite).SetCloseDelay(2).SetTextColor(Color.red); return; } else if (RAPI.GetLocalPlayer().PersonController.swimSpeed > 2 && RAPI.GetLocalPlayer().PersonController.swimSpeed < 10) { RAPI.GetLocalPlayer().PersonController.swimSpeed = 10 + sS; RAPI.GetLocalPlayer().PersonController.swimSpeed = (2 * 5) + sS; GameModeValueManager.GetCurrentGameModeValue().nourishmentVariables.foodDecrementRateMultiplier = 1.2f; GameModeValueManager.GetCurrentGameModeValue().nourishmentVariables.thirstDecrementRateMultiplier = 1.2f; RAPI.GetLocalPlayer().Stats.stat_oxygen.SetOxygenLostPerSecond(1.25f); return; } RAPI.GetLocalPlayer().PersonController.swimSpeed = 10 + sS; GameModeValueManager.GetCurrentGameModeValue().nourishmentVariables.foodDecrementRateMultiplier = 1.3f; GameModeValueManager.GetCurrentGameModeValue().nourishmentVariables.thirstDecrementRateMultiplier = 1.3f; RAPI.GetLocalPlayer().Stats.stat_oxygen.SetOxygenLostPerSecond(1.5f); } } else if (MyInput.GetButtonUp("Sprint")) { sprinted = !sprinted; if (theSpeed < 2) { theSpeed = 2; } RAPI.GetLocalPlayer().PersonController.swimSpeed = theSpeed; GameModeValueManager.GetCurrentGameModeValue().nourishmentVariables.foodDecrementRateMultiplier = 1f; GameModeValueManager.GetCurrentGameModeValue().nourishmentVariables.thirstDecrementRateMultiplier = 1f; RAPI.GetLocalPlayer().Stats.stat_oxygen.SetOxygenLostPerSecond(1f); } }
private static bool Prefix ( SteeringWheel __instance, ref bool ___hasBeenPlaced, ref bool ___isDisplayingText, DisplayTextManager ___displayText, ref Network_Player ___localPlayer, ref Semih_Network ___network ) { if (!___hasBeenPlaced) { return(true); } if (MyInput.GetButton("Sprint")) { ___isDisplayingText = true; ___displayText.ShowText("Toggle Engines", MyInput.Keybinds["Interact"].MainKey, 1, "Toggle Engine Direction", MyInput.Keybinds["Rotate"].MainKey, 2); if (MyInput.GetButtonDown("Interact")) { MoreSailsMoreSpeed.ToggleAllEngines(); } if (MyInput.GetButtonDown("Rotate")) { MoreSailsMoreSpeed.ToggleAllEnginesDir(); } } else { ___isDisplayingText = true; ___displayText.ShowText("Hold for more options", MyInput.Keybinds["Sprint"].MainKey, 1, Helper.GetTerm("Game/RotateSmooth2", false), MyInput.Keybinds["Rotate"].MainKey, 2); if (MyInput.GetButtonDown("Rotate")) { ___localPlayer.PlayerScript.SetMouseLookScripts(false); } if (MyInput.GetButtonUp("Rotate")) { ___localPlayer.PlayerScript.SetMouseLookScripts(true); } if (MyInput.GetButton("Rotate")) { float axis = Input.GetAxis("Mouse X"); Message_SteeringWheel_Rotate message = new Message_SteeringWheel_Rotate(Messages.SteeringWheelRotate, ___network.NetworkIDManager, __instance.ObjectIndex, axis); if (Semih_Network.IsHost) { AccessTools.Method("SteeringWheel:Rotate").Invoke(__instance, new object[] { axis }); return(false); } ___network.SendP2P(___network.HostID, message, EP2PSend.k_EP2PSendReliable, NetworkChannel.Channel_Game); } } return(false); }
// Update is called once per frame void Update() { if (!isLocalPlayer) { return; } if (MyInput.GetButtonDown("Fire1")) { CmdBeginShoot(); } if (MyInput.GetButtonUp("Fire1")) { CmdEndShoot(); } }
static bool Prefix(Sail __instance, ref CanvasHelper ___canvas, ref Network_Player ___localPlayer) { if (!MyInput.GetButton("Sprint")) { return(true); } if (Helper.LocalPlayerIsWithinDistance(__instance.transform.position, Player.UseDistance) && CanvasHelper.ActiveMenu == MenuType.None) { if (MyInput.GetButtonDown("Interact")) { if (Semih_Network.IsHost) { if (__instance.open) { MoreSailsMoreSpeedMod.SailsClose(); } else { MoreSailsMoreSpeedMod.SailsOpen(); } } } if (MyInput.GetButton("Rotate")) { if (___localPlayer.PlayerScript.MouseLookIsActive()) { ___localPlayer.PlayerScript.SetMouseLookScripts(false); } MoreSailsMoreSpeedMod.SailsRotate(Input.GetAxis("Mouse X"), __instance); } else if (MyInput.GetButtonUp("Rotate")) { ___localPlayer.PlayerScript.SetMouseLookScripts(true); } return(false); } else { ___canvas.displayTextManager.HideDisplayTexts(); } return(false); }
private static bool Prefix ( Sail __instance, ref bool ___blockPlaced, ref Network_Player ___localPlayer, ref CanvasHelper ___canvas, ref bool ___isRotating, ref GameObject ___paintCollider, ref Semih_Network ___network ) { if (!___blockPlaced) { return(false); } if (___canvas == null || ___canvas.displayTextManager == null || ___localPlayer == null) { return(false); } if (Helper.LocalPlayerIsWithinDistance(__instance.transform.position, Player.UseDistance) && CanvasHelper.ActiveMenu == MenuType.None) { bool mod = MyInput.GetButton("Sprint"); if (!__instance.open) { if (mod) { ___canvas.displayTextManager.ShowText("Open Sails", MyInput.Keybinds["Interact"].MainKey, 1, "Rotate Sails", MyInput.Keybinds["Rotate"].MainKey, 2); } else { ___canvas.displayTextManager.ShowText("Hold for more options", MyInput.Keybinds["Sprint"].MainKey, 1, "Open", MyInput.Keybinds["Interact"].MainKey, 2, 0, true); ___canvas.displayTextManager.ShowText("Rotate", MyInput.Keybinds["Rotate"].MainKey, 3, 0, false); } } else { if (mod) { ___canvas.displayTextManager.ShowText("Close Sails", MyInput.Keybinds["Interact"].MainKey, 1, "Rotate Sails", MyInput.Keybinds["Rotate"].MainKey, 2); } else { ___canvas.displayTextManager.ShowText("Hold for more options", MyInput.Keybinds["Sprint"].MainKey, 1, "Close", MyInput.Keybinds["Interact"].MainKey, 2, 0, true); ___canvas.displayTextManager.ShowText("Rotate", MyInput.Keybinds["Rotate"].MainKey, 3, 0, false); } } if (MyInput.GetButtonDown("Interact")) { Message_NetworkBehaviour message = new Message_NetworkBehaviour(__instance.open ? Messages.Sail_Close : Messages.Sail_Open, __instance); if (Semih_Network.IsHost) { if (__instance.open) { if (mod) { MoreSailsMoreSpeed.SailsClose(); } else { AccessTools.Method("Sail:Close").Invoke(__instance, null); } } else { if (mod) { MoreSailsMoreSpeed.SailsOpen(); } else { AccessTools.Method("Sail:Open").Invoke(__instance, null); } } ___network.RPC(message, Target.Other, EP2PSend.k_EP2PSendReliable, NetworkChannel.Channel_Game); } else { ___network.SendP2P(___network.HostID, message, EP2PSend.k_EP2PSendReliable, NetworkChannel.Channel_Game); } } if (MyInput.GetButton("Rotate")) { ___localPlayer.PlayerScript.SetMouseLookScripts(false); ___isRotating = true; } else if (MyInput.GetButtonUp("Rotate")) { if (mod) { MoreSailsMoreSpeed.RotateSailsTo(__instance); } ___localPlayer.PlayerScript.SetMouseLookScripts(true); ___isRotating = false; } if (MyInput.GetButtonUp("Sprint") && ___isRotating) { MoreSailsMoreSpeed.RotateSailsTo(__instance); ___localPlayer.PlayerScript.SetMouseLookScripts(true); ___isRotating = false; return(false); } bool button = MyInput.GetButton("Rotate"); if (button) { float axis = Input.GetAxis("Mouse X"); if (Semih_Network.IsHost) { AccessTools.Method("Sail:Rotate").Invoke(__instance, new object[] { axis }); } else { Message_Sail_Rotate message2 = new Message_Sail_Rotate(Messages.Sail_Rotate, __instance, axis); ___network.SendP2P(___network.HostID, message2, EP2PSend.k_EP2PSendReliable, NetworkChannel.Channel_Game); } } ___paintCollider.SetActiveSafe(!button); return(false); } if (___isRotating) { ___isRotating = false; ___localPlayer.PlayerScript.SetMouseLookScripts(true); } ___canvas.displayTextManager.HideDisplayTexts(); return(false); }