Пример #1
0
    void Start()
    {
        // get reference to ar-manager
        MultiARManager arManager = MultiARManager.Instance;

        if (arManager)
        {
            // destroys all anchors and anchored objects
            arManager.DestroyAllAnchors();

            // refresh scene references (graphic raycasters, etc.)
            arManager.RefreshSceneReferences();

            // destroy second main camera, if any
            Camera       arCamObject    = arManager.GetMainCamera();
            GameObject[] mainCamObjects = GameObject.FindGameObjectsWithTag("MainCamera");

            for (int i = mainCamObjects.Length - 1; i >= 0; i--)
            {
                GameObject mainCamObj = mainCamObjects[i];
                if (arCamObject != null && arCamObject.gameObject != mainCamObj)
                {
                    Destroy(mainCamObj);
                }
            }
        }
    }