Пример #1
0
        public void Connect()
        {
            if (!MsgCenter.Running)
            {
                if (Log.IsVerbose)
                {
                    Log.Verbose(ErrorCode.ProxyClient_MsgCtrNotRunning, "Ignoring connection attempt to gateway {0} because the proxy message center is not running", Address);
                }
                return;
            }

            // Yes, we take the lock around a Sleep. The point is to ensure that no more than one thread can try this at a time.
            // There's still a minor problem as written -- if the sending thread and receiving thread both get here, the first one
            // will try to reconnect. eventually do so, and then the other will try to reconnect even though it doesn't have to...
            // Hopefully the initial "if" statement will prevent that.
            lock (Lockable)
            {
                if (!IsLive)
                {
                    if (Log.IsVerbose)
                    {
                        Log.Verbose(ErrorCode.ProxyClient_DeadGateway, "Ignoring connection attempt to gateway {0} because this gateway connection is already marked as non live", Address);
                    }
                    return; // if the connection is already marked as dead, don't try to reconnect. It has been doomed.
                }

                for (var i = 0; i < ProxiedMessageCenter.CONNECT_RETRY_COUNT; i++)
                {
                    try
                    {
                        if (Socket != null)
                        {
                            if (Socket.Connected)
                            {
                                return;
                            }

                            MarkAsDisconnected(Socket); // clean up the socket before reconnecting.
                        }
                        if (lastConnect != new DateTime())
                        {
                            // We already tried at least once in the past to connect to this GW.
                            // If we are no longer connected to this GW and it is no longer in the list returned
                            // from the GatewayProvider, consider directly this connection dead.
                            if (!MsgCenter.GatewayManager.GetLiveGateways().Contains(Address))
                            {
                                break;
                            }

                            // Wait at least ProxiedMessageCenter.MINIMUM_INTERCONNECT_DELAY before reconnection tries
                            var millisecondsSinceLastAttempt = DateTime.UtcNow - lastConnect;
                            if (millisecondsSinceLastAttempt < ProxiedMessageCenter.MINIMUM_INTERCONNECT_DELAY)
                            {
                                var wait = ProxiedMessageCenter.MINIMUM_INTERCONNECT_DELAY - millisecondsSinceLastAttempt;
                                if (Log.IsVerbose)
                                {
                                    Log.Verbose(ErrorCode.ProxyClient_PauseBeforeRetry, "Pausing for {0} before trying to connect to gateway {1} on trial {2}", wait, Address, i);
                                }
                                Thread.Sleep(wait);
                            }
                        }
                        lastConnect = DateTime.UtcNow;
                        Socket      = new Socket(Silo.Endpoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
                        SocketManager.Connect(Socket, Silo.Endpoint, MsgCenter.MessagingConfiguration.OpenConnectionTimeout);
                        NetworkingStatisticsGroup.OnOpenedGatewayDuplexSocket();
                        MsgCenter.OnGatewayConnectionOpen();
                        SocketManager.WriteConnectionPreamble(Socket, MsgCenter.ClientId);  // Identifies this client
                        Log.Info(ErrorCode.ProxyClient_Connected, "Connected to gateway at address {0} on trial {1}.", Address, i);
                        return;
                    }
                    catch (Exception ex)
                    {
                        Log.Warn(ErrorCode.ProxyClient_CannotConnect, $"Unable to connect to gateway at address {Address} on trial {i} (Exception: {ex.Message})");
                        MarkAsDisconnected(Socket);
                    }
                }
                // Failed too many times -- give up
                MarkAsDead();
            }
        }