Пример #1
0
    private void Awake()
    {
        CachedTransform = this.transform;

        _myImage = GetComponent <SpriteRenderer>();

        if (!grid)
        {
            FindGrid();
        }
        ;

        cellCoords = grid.WorldToCell(CachedTransform.position);
        //Debug.Log(cellCoords);

        MoveableObjects.Add(cellCoords, this);
    }
Пример #2
0
 void InitMoveableObjects()
 {
     mObjects.Add(mMonsterDog.Name, mMonsterDog);
     mObjects.Add(mMonsterCat.Name, mMonsterCat);
 }