Пример #1
0
        protected override void InstanceSetTaskPlan(TaskPlan2 taskPlan)
        {
            base.InstanceSetTaskPlan(taskPlan);

            if (taskPlan != null)
            {
                UpdateFormationFacing(unit, GetTaskMarker().GetWorldPosition());

                unit.GetFormation().FormTest();

                foreach (var subg in actorGroupAsUG.GetSubGroupsAsUG())
                {
                    Vector3 wpos;
                    wpos = subg.GetActorsAsUnits()[0].GetFormation().GetAcceptableMovementTargetPosition(GetTaskMarker().GetWorldPosition());

                    MoveTaskMarker tm = TaskMarker.CreateInstanceAtWorldPosition <MoveTaskMarker>(wpos);
                    tm.AddWaypointMarker(WaypointMarker.CreateWaypointMarker(wpos));

                    MoveTask chmvt = tm.GetTask() as MoveTask;

                    chmvt.parentActorMoveTask = this;
                    subActorsMoveTasks.Add(subg, chmvt);

                    chmvt.SubscribeOnDestruction("removeparentssubactorsmovetasks", () => subActorsMoveTasks.Remove(subg));

                    subg.SubscribeOnParentGroupChange("onchangeparentgroup",
                                                      () =>
                    {
                        chmvt.parentActorMoveTask = null;
                        subActorsMoveTasks.Remove(subg);
                        subg.UnsubscribeOnParentGroupChange("onchangeparentgroup");
                    });

                    var        prevtask = GetTaskPlan().GetTaskInPlanBefore(this) as MoveTask;
                    TaskMarker chprevtm;
                    if (prevtask != null && prevtask.subActorsMoveTasks.ContainsKey(subg))
                    {
                        chprevtm = prevtask.subActorsMoveTasks[subg].GetTaskMarker();
                    }
                    else
                    {
                        chprevtm = null;
                    }

                    TaskPlan2 chtp = tm.InsertAssociatedTaskIntoPlan(subg, chprevtm);
                }

                /*SubscribeOnDestruction("parentactormovetaskchange", () =>
                 * {
                 *  foreach (var chmvt in new List<MoveTask>(subActorsMoveTasks.Values))
                 *  {
                 *      chmvt.EndExecution();
                 *      chmvt.parentActorMoveTask = null;
                 *  }
                 *  subActorsMoveTasks.Clear();
                 * });*/

                SetPhase(TaskPhase.Staging);
            }
            else
            {
                foreach (var chmvt in new List <MoveTask>(subActorsMoveTasks.Values))
                {
                    chmvt.EndExecution();
                    chmvt.parentActorMoveTask = null;
                }
                subActorsMoveTasks.Clear();
            }
        }
Пример #2
0
        /*private bool CompatibilityPerActor(IActor actor, Task task)
        {
            bool b = true;
            if (task is MoveTask2)
            {
                var mvtsk = task as MoveTask2;
                var subut = (actor as UnitGroup);

                //b = !((task.GetAgent() as UnitTeam).GetUnit() == subut.GetUnit()
                //    || mvtsk.agentAsTeam.GetUnits().Where(_ => (_ as UnitTeam).GetUnit() == subut.GetUnit()).Count() > 0);
            }
            return b;
        }*/

        protected override void InstanceSetTaskPlan(TaskPlan2 taskPlan)
        {
            base.InstanceSetTaskPlan(taskPlan);

            if (taskPlan != null)
            {
                Debug.Log("setting task plan to task");

                SubscribeOnDestruction("clearchildrenmovetaskmarkers", () => subActorsMoveTaskMarkers.Clear());
    
                foreach (var u in units)
                {
                    /*actorGroupAsUG.SubscribeOnUnitRemovalFromGroup(u,
                        _ => 
                        {
                            subActorsMoveTaskMarkers.Remove(u);
                            actorGroupAsUG.UnsubscribeOnUnitRemovalFromGroup(_);
                        });*/

                    //UpdateFormationFacing(u, GetTaskMarker().GetWorldPosition());
                    //u.GetFormation().FormTest();
                }

                foreach (var subg in actorGroupAsUG.GetSubGroupsAsUG())
                {
                    Vector3 wpos;
                    wpos = subg.GetActorsAsUnits()[0].GetFormation().GetParentFormation().GetAcceptableMovementTargetPosition(GetTaskMarker().GetWorldPosition());

                    var prevtm = GetTaskMarker().GetPreviousTaskMarker()?.GetTask() as MoveTask2;
                    
                    TaskMarker chprevtm;
                    if (prevtm != null)
                        chprevtm = prevtm.subActorsMoveTaskMarkers.FirstOrDefault(_ => (UnitGroup)_.GetTask().GetActorGroup() == subg);
                    else
                        chprevtm = null;

                    MoveTaskMarker tm = TaskMarker.CreateInstanceAtWorldPosition<MoveTaskMarker>(wpos);
                    tm.AddWaypointMarker(WaypointMarker.CreateWaypointMarker(wpos));

                    TaskPlan2 chtp = tm.InsertAssociatedTaskIntoPlan(subg, chprevtm);

                    tm.SubscribeOnDestruction("removefromparentmovetaskmarkerslist",() => subActorsMoveTaskMarkers.Remove(tm));                    
                    subActorsMoveTaskMarkers.Add(tm);
                }

                SetPhase(TaskPhase.Staging);
            }
            else
            {
                subActorsMoveTaskMarkers.Clear();
            }

            if (taskPlan != null)
            {
                //AddSubjectAgent(GetAgent());

                /*foreach (var sbt in agentAsTeam.GetAllSubTeamsBFS())
                {
                    AddSubjectAgent(sbt);
                }*/

                /*foreach (var subAgent in GetSubjectAgents())
                {
                    var sbt = subAgent as UnitTeam;
                    if (!sbt.IsVirtualTeam())
                        sbt.GetUnit().GetFormation().FormTest();
                }
                foreach (var subAgent in GetSubjectAgents())
                {
                    Vector3 wpos;
                    wpos = (subAgent as UnitTeam).GetUnit().GetFormation().GetAcceptableMovementTargetPosition(GetTaskMarker().GetWorldPosition());
                }*/

                //SetPhase(TaskPhase.Staging);
            }
        }