Пример #1
0
 public void Move()
 {
     //Vector2 movedFrom = new Vector2
     gameSpace.roundedPos = new Vector2(this.transform.position.x, this.transform.position.y);
     menu.value           = -1;
     isAttacking          = false;
     gather.ClearInfo();
     players = GameObject.FindObjectsOfType <Player>();
     if (moves > 0)
     {
         foreach (Player player in players)
         {
             player.IsMoving = false;
         }
         this.IsMoving = true;
         moveChecker.CheckAvaliable(this.transform.position, moves);
         moveChecker.ShowSquares();
     }
 }