Пример #1
0
    void OnEscapeClick()
    {
        //TODO 先处理Dialogs
        if (MorlnTooltip.IsShowing)
        {
            MorlnTooltip.ForceHide();
            return;
        }

        if (AlertDialog.Instance)
        {
            AlertDialog.Instance.ProcessEscapeEvent();
            return;
        }

        //再处理Panels
        for (var i = _baseTempSingletonPanels.Count - 1; i >= 0; i--)
        {
            if (_baseTempSingletonPanels[i].OnEscapeClick())
            {
                return;
            }
        }

        //最后处理UIs
        foreach (var baseUI in _baseUIs.Where(x => x))
        {
            if (baseUI.OnEscapeClick())
            {
                return;
            }
        }
    }
Пример #2
0
        void OnDoubleClick()
        {
            UMengPlugin.UMengEvent(!_worn ? EventId.EQUIP_WEAR : EventId.EQUIP_UNWEAR, new Dictionary <string, object> {
                { "code", _equip.EquipCode }
            });                                                                                                                                         //发送统计事件

            var userCharacter = CommonData.MyCharacterList.Find(x => x.CharacterCode == EquipPanel.CurCharacterCode);

            if (userCharacter != null)
            {
                var worn = userCharacter.WearEquipList.Exists(x => x == _equip.EquipCode);
                Requester.Instance.Send(new UseEquip(EquipPanel.CurCharacterCode, _equip.EquipCode, !worn));
            }
            MorlnTooltip.ForceHide();//竟然会触发两次OnClick,可以理解
        }