Пример #1
0
 // Use this for initialization
 void Start()
 {
     input      = PlayerTarget.GetComponent <PlayerInputController>();
     machine    = PlayerTarget.GetComponent <MoodiePlayerMachine>();
     controller = PlayerTarget.GetComponent <CustomController>();
     target     = PlayerTarget.transform;
 }
 // Use this for initialization
 void Start()
 {
     input = PlayerTarget.GetComponent<PlayerInputController>();
     machine = PlayerTarget.GetComponent<MoodiePlayerMachine>();
     controller = PlayerTarget.GetComponent<CustomController>();
     target = PlayerTarget.transform;
 }