Пример #1
0
        public void RefreshWantedTask()
        {
            var msdata = new MemoryStream();

            Module_6.write_6_15(msdata);
            AppNet.gameNet.send(msdata, 6, 15);
        }
Пример #2
0
        /// <summary>
        /// 提交任务
        /// </summary>
        /// <param name="taskId"></param>
        /// <param name="npcId"></param>
        public void CommitTask(uint taskId, uint npcId)
        {
            var msdata = new MemoryStream();

            Module_6.write_6_4(msdata, taskId, npcId);
            AppNet.gameNet.send(msdata, 6, 4);
        }
Пример #3
0
        /// <summary>
        /// 第一次进入场景时请求悬赏任务信息
        /// </summary>
        public void GetWantedTaskInfo()
        {
            var msdata = new MemoryStream();

            Module_6.write_6_14(msdata);
            AppNet.gameNet.send(msdata, 6, 14);
        }
Пример #4
0
        /// <summary>
        /// 接任务
        /// </summary>
        /// <param name="taskId">任务Id</param>
        /// <param name="npcId">NpcId</param>
        public void AccetpTask(uint taskId, uint npcId)
        {
            var msdata = new MemoryStream();

            Module_6.write_6_2(msdata, taskId, npcId);
            AppNet.gameNet.send(msdata, 6, 2);
        }