// Update is called once per frame public void ShowValues(ModObject target) { VehicleInfo info = VTypes.FirstOrDefault(x => x.name == target.Name + "I"); Handling.fillAmount = info.Handling / 100f; Health.fillAmount = info.HP / 180f; Power.fillAmount = info.Power / 400f; Power2.fillAmount = target.GetComponentInChildren <EngineManager>().GetPower() / 400f; Handling2.fillAmount = target.GetComponentInChildren <HandlingManager>().GetHandling() / 100f; Health2.fillAmount = target.GetComponentInChildren <HealthManager>().GetHealth() / 180f; }