Пример #1
0
        public void LoadGUITags(string[] tags)
        {
            List <string> tmp = new List <string>();

            if (tags == null)
            {
                var tagsS = ModObject.CombineTags(mod.GetModClasses());

                foreach (var tag in tagsS)
                {
                    tmp.Add(ModClass.ClassToNameMapping[tag]);
                }

                foreach (var tag in mod.GetIniTags())
                {
                    if (!tmp.Contains(tag))
                    {
                        tmp.Add(tag);
                    }
                }

                tags = tmp.ToArray();
            }

            foreach (var c in borderPanel1.Controls)
            {
                if (c is CheckBox)
                {
                    var cb = (CheckBox)c;
                    if (tags.Contains(cb.Text))
                    {
                        cb.Checked = true;
                    }
                }
                else if (c is ComboBox)
                {
                    var cb = (ComboBox)c;
                    int i  = 0;
                    foreach (var item in cb.Items)
                    {
                        if (i == 0)
                        {
                            i++;
                            continue;
                        }
                        if (tags.Contains((string)item))
                        {
                            cb.SelectedIndex = i;
                            break;
                        }
                        i++;
                    }
                }
            }
        }
Пример #2
0
        public void Reload()
        {
            _saveFeatureHold = true;
            Mod.Refresh();
            contentBrowser1.LoadMod(Mod);

            levelType.Items.Clear();
            if (Mod.HasAnyMaps())
            {
                levelType.Visible = true;
                label1.Visible    = true;

                foreach (var a in ModObject.IniTagToSteamMapping)
                {
                    levelType.Items.Add(a.Value);
                    if (a.Key.Equals(Mod.MapType, StringComparison.InvariantCultureIgnoreCase))
                    {
                        levelType.SelectedItem = a.Value;
                    }
                }
            }
            else
            {
                levelType.Visible = false;
                label1.Visible    = false;
            }

            var imageList = new ImageList();

            imageList.ImageSize = new Size(36, 36);

            foreach (var img in Engine.ModClass.ClassToIconMapping)
            {
                imageList.Images.Add(img.Key.ToString(), img.Value);
            }

            this.Text = $"{Mod.Name.ToUpper()} (V. {Mod.Version})";
            this.ModDescriptionEdit.Text  = Mod.GetDescription();
            this.modFolderName.Text       = Mod.GetDirectoryName();
            this.modName.Text             = Mod.Name;
            this.cbOnlineParty.Checked    = Mod.IsOnlineParty;
            this.iconView.BackgroundImage = Mod.GetIcon();
            this.chapterInfoInput.Text    = Mod.ChapterInfoName;

            this.cbCoOp.Checked        = Mod.Coop.ToLower() == "cooponly";
            this.cbOnlineParty.Checked = Mod.IsOnlineParty;
            this.label5.Text           = Mod.Version;
            this.lblAuthor.Text        = Mod.Author;

            var tags = ModObject.CombineTags(Mod.GetModClasses());

            this.tagsList.Clear();
            this.tagsList.LargeImageList = imageList;

            this.ModClass.Text = Mod.ModClass;

            foreach (var tag in tags)
            {
                if (Engine.ModClass.VisibleTypes.Contains(tag))
                {
                    this.tagsList.Items.Add("Contains " + Engine.ModClass.ClassToNameMapping[tag], tag.ToString());
                }
            }

            if (Mod.HasAnyMaps())
            {
                this.tagsList.Items.Add("Contains map", "Map");
            }

            if (Mod.AssetReplacements.Count > 0)
            {
                this.tagsList.Items.Add("Asset Replace", "AssetReplace");
            }

            if (Mod.AutoGiveItems)
            {
                this.tagsList.Items.Add("Items are available immediately", "AutoGiveItems");
            }

            mButton1.Enabled = Mod.IsReleased;

            arList1.Fill(Mod.AssetReplacements);

            this.configList1.Fill(Mod);
            Debug.WriteLine("ConfigCount: " + Mod.Config.Count);

            var cooked = ReloadFlags();

            if (Mod.IsReadOnly)
            {
                mButton4.Enabled            = false;
                mButton5.Enabled            = false;
                mButton6.Enabled            = false;
                mButton7.Enabled            = false;
                mButton8.Enabled            = false;
                mButton10.Enabled           = false;
                label5.Enabled              = false;
                arList1.Enabled             = false;
                chapterInfoInput.Enabled    = false;
                cbOnlineParty.Enabled       = false;
                cbCoOp.Enabled              = false;
                levelType.Enabled           = false;
                iconView.Enabled            = false;
                modName.Enabled             = false;
                modFolderName.Enabled       = false;
                ModDescriptionEdit.ReadOnly = true;
            }

            comboBox1.Items.Clear();
            panel2.Enabled = false;
            if (cooked)
            {
                //Mod.TestMod(MainWindow.Instance.Runner, "mafia_town");
                comboBox1.Items.Add(new MapItem("hub_spaceship", "Spaceship"));
                comboBox1.Items.Add(new MapItem("mafia_town", "Mafia Town"));
                comboBox1.Items.Add(new MapItem("hatintimeentry", "HatInTimeEntry"));
                comboBox1.Items.Add(new MapItem("??menu", "Main Menu"));

                if (Mod.HasAnyCookedMaps())
                {
                    foreach (var a in Mod.GetCookedMaps())
                    {
                        comboBox1.Items.Add(new MapItem(a));
                    }
                }

                comboBox1.SelectedIndex = comboBox1.Items.Count - 1;
                panel2.Enabled          = true;
            }

            Store = ModStore.LoadForMod(Mod);

            checkBox1.Checked        = Store.UseSeparateDescriptionForSteam;
            SteamDescription.Enabled = Store.UseSeparateDescriptionForSteam;
            SteamDescription.Text    = Store.GetDescription();

            _saveFeatureHold  = false;
            HasUnsavedChanges = false;
        }