public MainHarmonyInstance(ModContentPack content) : base(content)
        {
            var harmony = new Harmony("com.ogliss.rimworld.mod.OgsOld_ExtraHives");

            harmony.PatchAll(Assembly.GetExecutingAssembly());
        }
Пример #2
0
 //public ModSetting modSetting;
 public ModMain(ModContentPack content) : base(content)
 {
     GetSettings <ModSetting>();
 }
Пример #3
0
 public Settings(ModContentPack content)
     : base(content)
 {
     psiSettings = this.GetSettings <SettingsPSI>();
 }
Пример #4
0
        public Mod(ModContentPack content) : base(content)
        {
            var harmony = HarmonyInstance.Create("Fumblesneeze.SaveGameFix");

            harmony.PatchAll(Assembly.GetExecutingAssembly());
        }
Пример #5
0
 public AnimalBehaviours_Mod(ModContentPack content) : base(content)
 {
     GetSettings <AnimalBehaviours_Settings>();
 }
Пример #6
0
 public ModStuff(ModContentPack content) : base(content)
 {
     Settings = GetSettings <Settings>();
 }
Пример #7
0
        public Mod(ModContentPack content) : base(content)
        {
            var harmony = HarmonyInstance.Create("io.github.ratysz.madskills");

            harmony.PatchAll(Assembly.GetExecutingAssembly());
        }
Пример #8
0
 public VisiblePants(ModContentPack content) : base(content)
 {
     settings = GetSettings <VisiblePantsSettings>();
 }
Пример #9
0
 public Mod(ModContentPack content) : base(content)
 {
     new Harmony("the_codewarrior.rimworld.ArmoredFloors.main").PatchAll();
 }
        public VanillaAnimalsEndangered(ModContentPack mod)
        {
            var type = AccessTools.TypeByName("VanillaAnimalsExpandedEndangered.Pawn_GetGizmos_Patch");

            MP.RegisterSyncDelegate(type, "<>c__DisplayClass1_0", "<Postfix>b__1");
        }
Пример #11
0
 public Controller(ModContentPack content) : base(content)
 {
     Controller.Instance = this;
     Settings.Instance   = base.GetSettings <Settings>();
 }
Пример #12
0
 public BiomesCoreMod(ModContentPack content) : base(content)
 {
     settings = GetSettings <BiomesCoreSettings>();
 }
Пример #13
0
 public Ad2Mod(ModContentPack content) : base(content)
 {
     settings = GetSettings <Ad2Settings>();
 }
Пример #14
0
 public RimNudeWorld(ModContentPack content) : base(content)
 {
     GetSettings <NudeSettings>();
 }
 public MehniMiscMods(ModContentPack content) : base(content)
 {
     GetSettings <MeMiMoSettings>();
 }
Пример #16
0
 public TilledSoilMod(ModContentPack content) : base(content)
 {
     settings = GetSettings <TilledSoilSettings>();
 }
Пример #17
0
 public FSMod(ModContentPack con) : base(con)
 {
     this.settings = GetSettings <FSModSettings>();
 }
Пример #18
0
 public ModWearableExplosive(ModContentPack content) : base(content)
 {
     base.GetSettings <ModWearableExplosiveSettings>();
 }
Пример #19
0
 public CompEnchantmentMod(ModContentPack mcp) : base(mcp)
 {
     LongEventHandler.ExecuteWhenFinished(new Action(CompEnchantmentMod.AddComp));
 }
Пример #20
0
        // fast regex from xml:
        //<RealRuins_M..Options_([^>]*)>[^<]*<\/([^>]*)>     ===>     public static string Text_Option_$1 = "$2";

        public RealRuins_Mod(ModContentPack mcp)
            : base(mcp)
        {
            LongEventHandler.ExecuteWhenFinished(SetTexts);
            LongEventHandler.ExecuteWhenFinished(GetSettings);
        }
Пример #21
0
        public Main(ModContentPack content) : base(content)
        {
            var harmony = HarmonyInstance.Create("BloodTypes.Harmony");

            harmony.PatchAll(Assembly.GetExecutingAssembly());
        }
Пример #22
0
        public MainMod(ModContentPack content) : base(content)
        {
            var hinstance = new Harmony("RWSCompressor.Harmony");

            hinstance.PatchAll();
        }
 public ToolkitBitGoals(ModContentPack content) : base(content)
 {
     GetSettings <ToolkitBitGoalsSettings>();
 }
Пример #24
0
 public SoftWarmBedsMod(ModContentPack content) : base(content)
 {
     settings = GetSettings <SoftWarmBedsSettings>();
 }
Пример #25
0
        //public static Settings

        public ModController(ModContentPack content) : base(content)
        {
            // Apply Harmony patches
            HarmonyStarter.RunPatches();
        }
Пример #26
0
        public Base(ModContentPack content) : base(content)
        {
            Initializer.Initialize();

            Log.Message("Initialized");
        }
Пример #27
0
 public Gunplay(ModContentPack pack) : base(pack)
 {
     settings = GetSettings <GunplaySettings>();
 }
Пример #28
0
 public Controller(ModContentPack content) : base(content)
 {
     GetSettings <Settings>();
 }
Пример #29
0
 public MoreFactionInteractionMod(ModContentPack content) : base(content)
 {
     GetSettings <MoreFactionInteraction_Settings>();
 }
Пример #30
0
 public AlphaAnimalsEvents_Mod(ModContentPack content) : base(content)
 {
     settings = GetSettings <AlphaAnimalsEvents_Settings>();
 }
Пример #31
0
 public static void TraceMod( ModContentPack mod, Verbosity Severity, string content, string category = null )
 {
     var modHelperDef = Find_Extensions.ModHelperDefForMod( mod );
     _Trace( modHelperDef, Severity, content, null, category );
 }