Пример #1
0
    public void ActivateRandom()
    {
        // add to applied mods
        int i      = Random.Range(0, modIndex.Count);
        Mod chosen = modIndex[i];

        appliedMods.Add(chosen);
        chosen.Activate();
        appliedModNames.Add(chosen.GetName());

        // do splash
        GameObject player = GameObject.FindGameObjectWithTag("Player");
        //GameObject canvas = player.GetComponentInChildren<Canvas>();
        Text textComponent = player.GetComponentInChildren <Text>();

        textComponent.text = chosen.GetName();
        showText(textComponent);
        StartCoroutine(fadeText(textComponent));
    }