Пример #1
0
    public IEnumerable Init()
    {
        mockNetworkClient = new MockNetworkClient();
        // Replace the real networkClient with mock object, it will be injected later into FirstScreen component
        DependencyInjector.ReplaceComponent <NetworkClient>(mockNetworkClient);

        #if UNITY_EDITOR
        yield return(LoadSceneByPath("Assets/UITest/Examples/TestableGameScene.unity"));

        //yield return LoadScene("TestableGameScene"); //Build issue -KLD
        #endif
    }
Пример #2
0
 public void Init()
 {
     mockNetworkClient = new MockNetworkClient();
     // Replace the real networkClient with mock object, it will be injected later into FirstScreen component
     DependencyInjector.ReplaceComponent <NetworkClient>(mockNetworkClient);
 }