public Level(XDocument levelData, MizJam1Game game) { this.game = game; this.levelData = levelData; animationQueue = new AnimationQueue(); }
public ExitGameCommand(MizJam1Game game) { this.game = game; }
public StartGameCommand(MizJam1Game game) { this.game = game; }
public OpenOptionsCommand(MizJam1Game game) { this.game = game; }
public ResetCommand(MizJam1Game game) { this.game = game; }
public RestartLevelCommand(MizJam1Game game) { this.game = game; }