void Start() { mixManager = GameObject.Find("MixUI").GetComponent <MixManager>(); ui = GameObject.Find("MixUI").GetComponent <MixUI>(); btn = this.GetComponent <Button>(); btn.onClick.AddListener(FromListToMixUI); }
void Start() { mixManager = GameObject.Find("MixUI").GetComponent <MixManager>(); player = GameObject.Find("GameLogic").GetComponent <GameManager>().GamePlayer; mixView.SetActive(false); resultView.SetActive(false); matIsOneAmount.SetActive(false); matIsTwoAmount.SetActive(false); matISThreeAmount.SetActive(false); }