void Start()
    {
        mixManager = GameObject.Find("MixUI").GetComponent <MixManager>();

        ui  = GameObject.Find("MixUI").GetComponent <MixUI>();
        btn = this.GetComponent <Button>();
        btn.onClick.AddListener(FromListToMixUI);
    }
    void Start()
    {
        mixManager = GameObject.Find("MixUI").GetComponent <MixManager>();
        player     = GameObject.Find("GameLogic").GetComponent <GameManager>().GamePlayer;

        mixView.SetActive(false);
        resultView.SetActive(false);
        matIsOneAmount.SetActive(false);
        matIsTwoAmount.SetActive(false);
        matISThreeAmount.SetActive(false);
    }