Пример #1
0
    static int FullPathFromCanvas(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        GameObject arg0 = (GameObject)LuaScriptMgr.GetUnityObject(L, 1, typeof(GameObject));
        string     o    = MiscLuaUtil.FullPathFromCanvas(arg0);

        LuaScriptMgr.Push(L, o);
        return(1);
    }
Пример #2
0
    static int AssetToString(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        TextAsset arg0 = (TextAsset)LuaScriptMgr.GetUnityObject(L, 1, typeof(TextAsset));
        string    o    = MiscLuaUtil.AssetToString(arg0);

        LuaScriptMgr.Push(L, o);
        return(1);
    }
Пример #3
0
    static int AnchoredPosNode1InNode2Local(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        RectTransform arg0 = (RectTransform)LuaScriptMgr.GetUnityObject(L, 1, typeof(RectTransform));
        RectTransform arg1 = (RectTransform)LuaScriptMgr.GetUnityObject(L, 2, typeof(RectTransform));
        Vector2       o    = MiscLuaUtil.AnchoredPosNode1InNode2Local(arg0, arg1);

        LuaScriptMgr.Push(L, o);
        return(1);
    }
Пример #4
0
    static int _CreateMiscLuaUtil(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 0)
        {
            MiscLuaUtil obj = new MiscLuaUtil();
            LuaScriptMgr.PushObject(L, obj);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: MiscLuaUtil.New");
        }

        return(0);
    }