Пример #1
0
    private static Tween OnShow(MinimapElement target)
    {
        target.transform.localScale = target.defaultScale * 5;
        Tween entryTween = target.transform.DOScale(target.defaultScale, 1.5f).SetEase(Ease.InOutCubic);

        return(entryTween);
    }
Пример #2
0
    public override void Awake()
    {
        base.Awake();
        camera      = Camera.main;
        CameraViews = new CameraViews();
        CameraViews.Initialize(camera);
        effects = GetComponent <Effects>();
        var playerPos = PlayerController.Instance.transform.position;

        transform.position = new Vector3(playerPos.x, playerPos.y, transform.position.z);
        playerMinimapView  = PlayerController.Instance.gameObject.transform.GetComponentInChildren <MinimapElement>();
    }
Пример #3
0
    private static Tween Ping(MinimapElement target, float scale, float time)
    {
        Tween pingTween = target.transform.DOScale(target.defaultScale * scale, time / 2).SetEase(Ease.InExpo).SetLoops(1, LoopType.Yoyo);

        return(pingTween);
    }