public override void ShowActivity()
 {
     actionBar.PrintView();
     messageBarForCurrentMessages.PrintView();
     statusMessageBar.PrintView();
     logMessageBar.PrintView();
     statusMessageBar.ShowMessage(battleshipLogic.StatusTable);
     UpdateLogMessageBar();
     messageBarForCurrentMessages.ShowMessage(battleshipLogic.CurrentMessage);
 }
        public MainActionBarActivity(IManager manager) : base(manager)
        {
            actionBarItems = new[] { "Start Game", "Save Game", "Load Game", "Exit" };
            actionBar      = new ActionBarViewModel(0, 0, actionBarItems, "Main Action Bar");


            messageBar = new MessageViewModel(50, 0, "Main Message Bar", 50, ConsoleColor.DarkGreen);
            messageBar.PrintView();
            messageBar.ShowMessage("New game was created.\nChoose Start game");

            newGameWasStarted = false;
        }