public override void ShowActivity() { actionBar.PrintView(); messageBarForCurrentMessages.PrintView(); statusMessageBar.PrintView(); logMessageBar.PrintView(); statusMessageBar.ShowMessage(battleshipLogic.StatusTable); UpdateLogMessageBar(); messageBarForCurrentMessages.ShowMessage(battleshipLogic.CurrentMessage); }
public MainActionBarActivity(IManager manager) : base(manager) { actionBarItems = new[] { "Start Game", "Save Game", "Load Game", "Exit" }; actionBar = new ActionBarViewModel(0, 0, actionBarItems, "Main Action Bar"); messageBar = new MessageViewModel(50, 0, "Main Message Bar", 50, ConsoleColor.DarkGreen); messageBar.PrintView(); messageBar.ShowMessage("New game was created.\nChoose Start game"); newGameWasStarted = false; }