//メッセージ表示 private void Start_Message(Event e) { if (e.message.is_Auto) { if (e.message.dual_Panel) { _message_Custom.Start_Display_Auto(e.message.file_Name, e.message.id.x, e.message.id.y, 1.0f, 0.02f); } else { _message.Start_Display_Auto(e.message.file_Name, e.message.id.x, e.message.id.y, 1.0f, 0.02f); } } else { if (e.message.dual_Panel) { _message_Custom.Start_Display(e.message.file_Name, e.message.id.x, e.message.id.y); } else { _message.Start_Display(e.message.file_Name, e.message.id.x, e.message.id.y); } } }
//ラルバの助言入れる private IEnumerator Play_Guide_Message(int start_ID, int end_ID) { MessageDisplay _message = GetComponent <MessageDisplay>(); Time.timeScale = 0; _message.Start_Display_Auto("YukaText", start_ID, end_ID, 1.0f, 0.05f); yield return(new WaitUntil(_message.End_Message)); Time.timeScale = 1; }
//メッセージ表示 private void Display_Message(Vector2Int ID) { _message.Start_Display_Auto("AyaText", ID.x, ID.y, 1.5f, 0.05f, false); }
/// <summary> /// メッセージ表示 /// </summary> /// <returns></returns> public void Display_Message(int start_ID, int end_ID) { _message.Start_Display_Auto("WitchFairyText", start_ID, end_ID, 1.0f, 0.05f, true); }