Пример #1
0
    void UpgradeTab()
    {
        if (Input.GetButtonDown ("Upgrades")) {
            if (inUpgrades){
                menutabs = Menutabs.Gameplay;
                inUpgrades = false;
                Time.timeScale = 1;
                menuObjects [(int)Menutabs.Upgrade].GetComponent<Upgrade> ().AddPoints ();
            } else {
                menutabs = Menutabs.Upgrade;
                inUpgrades = true;
                Time.timeScale = 0;
            }

            CheckTab ();
        }
    }
Пример #2
0
 public void ChangeTab(int id)
 {
     menutabs = (Menutabs)id;
     CheckTab ();
 }
Пример #3
0
    void Pause()
    {
        if (Input.GetButtonDown("Pause")){
            if (inPause) {
                menutabs = Menutabs.Gameplay;
                inPause = false;
                Time.timeScale = 1;
            } else {
                menutabs = Menutabs.Pause;
                inPause = true;
                Time.timeScale = 0;
            }

            CheckTab ();
        }
    }