private void SelectOption()
 {
     if (MenuInputInterface.GetMenuConfirmationInput())
     {
         OnOptionSelected();
     }
 }
        private void ChangeOption()
        {
            var input = MenuInputInterface.GetVerticalInput();

            if (!inputDown && Mathf.Abs(input) > InputConfiguration.instance.AxisSensibilityInMeny)
            {
                inputDown = true;

                if (input > 0)
                {
                    GoToPreviousOption();
                }

                else if (input < 0)
                {
                    GoToNextOption();
                }
            }

            if (input == 0)
            {
                inputDown = false;
            }
        }