private void SelectOption() { if (MenuInputInterface.GetMenuConfirmationInput()) { OnOptionSelected(); } }
private void ChangeOption() { var input = MenuInputInterface.GetVerticalInput(); if (!inputDown && Mathf.Abs(input) > InputConfiguration.instance.AxisSensibilityInMeny) { inputDown = true; if (input > 0) { GoToPreviousOption(); } else if (input < 0) { GoToNextOption(); } } if (input == 0) { inputDown = false; } }