Пример #1
0
        private void OnStartHard()
        {
            //count time
            f1.playtime.Start();

            easyScreen.cardTurned = 0;
            easyScreen.cardsLeft  = 20;

            cleft.Text = easyScreen.cardsLeft + " cards left";

            Cards card1  = new Memory_Game.Cards("poo", Properties.Resources.poo, Properties.Resources.Qmark);
            Cards card2  = new Memory_Game.Cards("thump", Properties.Resources.thump_up, Properties.Resources.Qmark);
            Cards card3  = new Memory_Game.Cards("flowers", Properties.Resources.flowers, Properties.Resources.Qmark);
            Cards card4  = new Memory_Game.Cards("santa", Properties.Resources.santa, Properties.Resources.Qmark);
            Cards card5  = new Memory_Game.Cards("heart", Properties.Resources.heart, Properties.Resources.Qmark);
            Cards card6  = new Memory_Game.Cards("fullmark", Properties.Resources._100, Properties.Resources.Qmark);
            Cards card7  = new Memory_Game.Cards("cat", Properties.Resources.cat, Properties.Resources.Qmark);
            Cards card8  = new Memory_Game.Cards("congrats", Properties.Resources.congrats, Properties.Resources.Qmark);
            Cards card9  = new Memory_Game.Cards("crown", Properties.Resources.crown, Properties.Resources.Qmark);
            Cards card10 = new Memory_Game.Cards("high-five", Properties.Resources.high_five, Properties.Resources.Qmark);

            Cards card11 = new Memory_Game.Cards("poo", Properties.Resources.poo, Properties.Resources.Qmark);
            Cards card12 = new Memory_Game.Cards("thump", Properties.Resources.thump_up, Properties.Resources.Qmark);
            Cards card13 = new Memory_Game.Cards("flowers", Properties.Resources.flowers, Properties.Resources.Qmark);
            Cards card14 = new Memory_Game.Cards("santa", Properties.Resources.santa, Properties.Resources.Qmark);
            Cards card15 = new Memory_Game.Cards("heart", Properties.Resources.heart, Properties.Resources.Qmark);
            Cards card16 = new Memory_Game.Cards("fullmark", Properties.Resources._100, Properties.Resources.Qmark);
            Cards card17 = new Memory_Game.Cards("cat", Properties.Resources.cat, Properties.Resources.Qmark);
            Cards card18 = new Memory_Game.Cards("congrats", Properties.Resources.congrats, Properties.Resources.Qmark);
            Cards card19 = new Memory_Game.Cards("crown", Properties.Resources.crown, Properties.Resources.Qmark);
            Cards card20 = new Memory_Game.Cards("high-five", Properties.Resources.high_five, Properties.Resources.Qmark);

            cardListH.Add(card1);
            cardListH.Add(card2);
            cardListH.Add(card3);
            cardListH.Add(card4);
            cardListH.Add(card5);
            cardListH.Add(card6);
            cardListH.Add(card7);
            cardListH.Add(card8);
            cardListH.Add(card9);
            cardListH.Add(card10);
            cardListH.Add(card11);
            cardListH.Add(card12);
            cardListH.Add(card13);
            cardListH.Add(card14);
            cardListH.Add(card15);
            cardListH.Add(card16);
            cardListH.Add(card17);
            cardListH.Add(card18);
            cardListH.Add(card19);
            cardListH.Add(card20);
        }
Пример #2
0
        private void OnStartMed()
        {
            f1.playtime.Start();
            easyScreen.cardTurned = 0;
            easyScreen.cardsLeft  = 14;

            cleft.Text = easyScreen.cardsLeft + " cards left";

            Cards card1 = new Memory_Game.Cards("winkface", Properties.Resources.Wink_Face, Properties.Resources.Qmark);
            Cards card2 = new Memory_Game.Cards("sunglasses", Properties.Resources.Sunglasses, Properties.Resources.Qmark);
            Cards card3 = new Memory_Game.Cards("sick", Properties.Resources.sick, Properties.Resources.Qmark);
            Cards card4 = new Memory_Game.Cards("scary", Properties.Resources.scary, Properties.Resources.Qmark);
            Cards card5 = new Memory_Game.Cards("haha", Properties.Resources.haha, Properties.Resources.Qmark);
            Cards card6 = new Memory_Game.Cards("laughface", Properties.Resources.laugh_Face, Properties.Resources.Qmark);
            Cards card7 = new Memory_Game.Cards("laughcry", Properties.Resources.laughcry, Properties.Resources.Qmark);

            Cards card8  = new Memory_Game.Cards("winkface", Properties.Resources.Wink_Face, Properties.Resources.Qmark);
            Cards card9  = new Memory_Game.Cards("sunglasses", Properties.Resources.Sunglasses, Properties.Resources.Qmark);
            Cards card10 = new Memory_Game.Cards("sick", Properties.Resources.sick, Properties.Resources.Qmark);
            Cards card11 = new Memory_Game.Cards("scary", Properties.Resources.scary, Properties.Resources.Qmark);
            Cards card12 = new Memory_Game.Cards("haha", Properties.Resources.haha, Properties.Resources.Qmark);
            Cards card13 = new Memory_Game.Cards("laughface", Properties.Resources.laugh_Face, Properties.Resources.Qmark);
            Cards card14 = new Memory_Game.Cards("laughcry", Properties.Resources.laughcry, Properties.Resources.Qmark);

            cardListM.Add(card1);
            cardListM.Add(card2);
            cardListM.Add(card3);
            cardListM.Add(card4);
            cardListM.Add(card5);
            cardListM.Add(card6);
            cardListM.Add(card7);
            cardListM.Add(card8);
            cardListM.Add(card9);
            cardListM.Add(card10);
            cardListM.Add(card11);
            cardListM.Add(card12);
            cardListM.Add(card13);
            cardListM.Add(card14);

            //fix the name and properties of the cards in the card list
            //fix the problem in easyscreen
        }
Пример #3
0
        // private void h1l1_EnabledChanged(object sender, EventArgs e)


        //add 12 cards, each of them have a value in it
        public void OnStartEasy()
        {
            f1.playtime.Start();

            cardTurned = 0;
            cardsLeft  = 12;

            cleft.Text = cardsLeft + " cards left";

            Cards card1 = new Memory_Game.Cards("dog", Properties.Resources.dog, Properties.Resources.Qmark);
            Cards card2 = new Memory_Game.Cards("fullmark", Properties.Resources._100, Properties.Resources.Qmark);
            Cards card3 = new Memory_Game.Cards("cat", Properties.Resources.cat, Properties.Resources.Qmark);
            Cards card4 = new Memory_Game.Cards("congrats", Properties.Resources.congrats, Properties.Resources.Qmark);
            Cards card5 = new Memory_Game.Cards("crown", Properties.Resources.crown, Properties.Resources.Qmark);
            Cards card6 = new Memory_Game.Cards("crying", Properties.Resources.Crying, Properties.Resources.Qmark);

            Cards card7  = new Memory_Game.Cards("dog", Properties.Resources.dog, Properties.Resources.Qmark);
            Cards card8  = new Memory_Game.Cards("fullmark", Properties.Resources._100, Properties.Resources.Qmark);
            Cards card9  = new Memory_Game.Cards("cat", Properties.Resources.cat, Properties.Resources.Qmark);
            Cards card10 = new Memory_Game.Cards("congrats", Properties.Resources.congrats, Properties.Resources.Qmark);
            Cards card11 = new Memory_Game.Cards("crown", Properties.Resources.crown, Properties.Resources.Qmark);
            Cards card12 = new Memory_Game.Cards("crying", Properties.Resources.Crying, Properties.Resources.Qmark);

            cardListE.Add(card1);
            cardListE.Add(card2);
            cardListE.Add(card3);
            cardListE.Add(card4);
            cardListE.Add(card5);
            cardListE.Add(card6);
            cardListE.Add(card7);
            cardListE.Add(card8);
            cardListE.Add(card9);
            cardListE.Add(card10);
            cardListE.Add(card11);
            cardListE.Add(card12);
        }