Пример #1
0
        static void Main(string[] args)
        {
            process = MeasureControl.GetInstance();

            process.Inicia();
            IniciaWS();
        }
 private void AddMeasureControl()
 {
     measureControl = new MeasureControl();
     measureControl.Location = new Point(15, 66);
     this.pnlMain.Controls.Add(measureControl);
     measureControl.SetEventHandler(new EventHandler(InsertMeasure));
 }
    // Use this for initialization
    void Start()
    {
        Current_Key  = null;
        measureLevel = 1;

        m1  = GameObject.Find("1C").GetComponent <MeasureControl> ();
        m2  = GameObject.Find("2C").GetComponent <MeasureControl>();
        m3  = GameObject.Find("3G").GetComponent <MeasureControl>();
        m4  = GameObject.Find("4G").GetComponent <MeasureControl>();
        m5  = GameObject.Find("5A").GetComponent <MeasureControl>();
        m6  = GameObject.Find("6A").GetComponent <MeasureControl>();
        m7  = GameObject.Find("7G").GetComponent <MeasureControl>();
        m8  = GameObject.Find("8F").GetComponent <MeasureControl>();
        m9  = GameObject.Find("9F").GetComponent <MeasureControl>();
        m10 = GameObject.Find("10E").GetComponent <MeasureControl>();
        m11 = GameObject.Find("11E").GetComponent <MeasureControl>();
        m12 = GameObject.Find("12D").GetComponent <MeasureControl>();
        m13 = GameObject.Find("13D").GetComponent <MeasureControl>();
        m14 = GameObject.Find("14C").GetComponent <MeasureControl>();
        box = GameObject.Find("M_Box").GetComponent <MeasureControl>();

        m1_text = GameObject.Find("Measure_1").GetComponent <TextEffects>();
        m2_text = GameObject.Find("Measure_2").GetComponent <TextEffects>();
        m3_text = GameObject.Find("Measure_3").GetComponent <TextEffects>();
        m4_text = GameObject.Find("Measure_4").GetComponent <TextEffects>();
        winText = GameObject.Find("WinText").GetComponent <TextEffects>();

        winText.windisable();
    }
 private void DeleteMeasureControl()
 {
     if (this.pnlMain.Controls.IndexOf(measureControl) > 0)
     {
         if (measureControl != null)
         {
             this.pnlMain.Controls.Remove(measureControl);
             measureControl.Dispose();
             measureControl = null;
         }
     }
 }