static void Main(string[] args) { process = MeasureControl.GetInstance(); process.Inicia(); IniciaWS(); }
private void AddMeasureControl() { measureControl = new MeasureControl(); measureControl.Location = new Point(15, 66); this.pnlMain.Controls.Add(measureControl); measureControl.SetEventHandler(new EventHandler(InsertMeasure)); }
// Use this for initialization void Start() { Current_Key = null; measureLevel = 1; m1 = GameObject.Find("1C").GetComponent <MeasureControl> (); m2 = GameObject.Find("2C").GetComponent <MeasureControl>(); m3 = GameObject.Find("3G").GetComponent <MeasureControl>(); m4 = GameObject.Find("4G").GetComponent <MeasureControl>(); m5 = GameObject.Find("5A").GetComponent <MeasureControl>(); m6 = GameObject.Find("6A").GetComponent <MeasureControl>(); m7 = GameObject.Find("7G").GetComponent <MeasureControl>(); m8 = GameObject.Find("8F").GetComponent <MeasureControl>(); m9 = GameObject.Find("9F").GetComponent <MeasureControl>(); m10 = GameObject.Find("10E").GetComponent <MeasureControl>(); m11 = GameObject.Find("11E").GetComponent <MeasureControl>(); m12 = GameObject.Find("12D").GetComponent <MeasureControl>(); m13 = GameObject.Find("13D").GetComponent <MeasureControl>(); m14 = GameObject.Find("14C").GetComponent <MeasureControl>(); box = GameObject.Find("M_Box").GetComponent <MeasureControl>(); m1_text = GameObject.Find("Measure_1").GetComponent <TextEffects>(); m2_text = GameObject.Find("Measure_2").GetComponent <TextEffects>(); m3_text = GameObject.Find("Measure_3").GetComponent <TextEffects>(); m4_text = GameObject.Find("Measure_4").GetComponent <TextEffects>(); winText = GameObject.Find("WinText").GetComponent <TextEffects>(); winText.windisable(); }
private void DeleteMeasureControl() { if (this.pnlMain.Controls.IndexOf(measureControl) > 0) { if (measureControl != null) { this.pnlMain.Controls.Remove(measureControl); measureControl.Dispose(); measureControl = null; } } }