private void addSelectedButton_Click(object sender, EventArgs e) { if (currentInfo == null) { return; } for (int i = 0; i < Loader.Core.SelNodeCount; ++i) { IINode node = Loader.Core.GetSelNode(i); MaxNodeTree.QueueAddNode(node); } }
private void addSelectedButton_Click(object sender, EventArgs e) { if (currentInfo == null) { return; } MaxNodeTree.BeginUpdate(); for (int i = 0; i < Loader.Core.SelNodeCount; ++i) { IINode node = Loader.Core.GetSelNode(i); //added in flightsim to add lod node "x0_name" and all other lod relative // x1_name,x2_name etc //todo expost addnode to maxscript and call this outside if (node.Name.StartsWith("x")) { string lod_name = node.Name.Substring(3); string lod_prefix = node.Name.Replace(lod_name, ""); if (lod_prefix.ToCharArray()[0] == 'x' && lod_prefix.ToCharArray()[2] == '_') { for (int j = 0; j < 7; j++) { string relativeLodName = "x" + j + "_" + lod_name; IINode relativeLodNode = Loader.Core.GetINodeByName(relativeLodName); if (relativeLodNode != null) { MaxNodeTree.QueueAddNode(relativeLodNode); } } } else { MaxNodeTree.QueueAddNode(node); } } else { MaxNodeTree.QueueAddNode(node); } } MaxNodeTree.EndUpdate(); }
private void addSelectedButton_Click(object sender, EventArgs e) { if (currentInfo == null) { return; } if (currentAnimationParseType == AnimationParseType.Nodes) { MaxNodeTree.BeginUpdate(); for (int i = 0; i < Loader.Core.SelNodeCount; ++i) { IINode node = Loader.Core.GetSelNode(i); //added in flightsim to add lod node "x0_name" and all other lod relative // x1_name,x2_name etc //todo expost addnode to maxscript and call this outside if (node.Name.StartsWith("x")) { string lod_name = node.Name.Substring(3); string lod_prefix = node.Name.Replace(lod_name, ""); if (lod_prefix.ToCharArray()[0] == 'x' && lod_prefix.ToCharArray()[2] == '_') { for (int j = 0; j < 7; j++) { string relativeLodName = "x" + j + "_" + lod_name; IINode relativeLodNode = Loader.Core.GetINodeByName(relativeLodName); if (relativeLodNode != null) { MaxNodeTree.QueueAddNode(relativeLodNode); } } } else { MaxNodeTree.QueueAddNode(node); } } else { MaxNodeTree.QueueAddNode(node); } } MaxNodeTree.EndUpdate(); } if (currentAnimationParseType == AnimationParseType.Materials) { if (Loader.Core.SelNodeCount < 1) { MessageBox.Show("You need to select at least one Node"); return; } for (int i = 0; i < Loader.Core.SelNodeCount; ++i) { IINode node = Loader.Core.GetSelNode(i); IMtl material = node.GetAnimatableMaterial(); if (material != null) { maxMaterialView.AddMaterialFromSelection(material); } } } }