Example #1
0
        private void addSelectedButton_Click(object sender, EventArgs e)
        {
            if (currentInfo == null)
            {
                return;
            }

            for (int i = 0; i < Loader.Core.SelNodeCount; ++i)
            {
                IINode node = Loader.Core.GetSelNode(i);
                MaxNodeTree.QueueAddNode(node);
            }
        }
Example #2
0
        private void addSelectedButton_Click(object sender, EventArgs e)
        {
            if (currentInfo == null)
            {
                return;
            }

            MaxNodeTree.BeginUpdate();
            for (int i = 0; i < Loader.Core.SelNodeCount; ++i)
            {
                IINode node = Loader.Core.GetSelNode(i);

                //added in flightsim to add lod node "x0_name" and all other lod relative
                // x1_name,x2_name etc
                //todo expost addnode to maxscript and call this outside
                if (node.Name.StartsWith("x"))
                {
                    string lod_name   = node.Name.Substring(3);
                    string lod_prefix = node.Name.Replace(lod_name, "");
                    if (lod_prefix.ToCharArray()[0] == 'x' && lod_prefix.ToCharArray()[2] == '_')
                    {
                        for (int j = 0; j < 7; j++)
                        {
                            string relativeLodName = "x" + j + "_" + lod_name;
                            IINode relativeLodNode = Loader.Core.GetINodeByName(relativeLodName);
                            if (relativeLodNode != null)
                            {
                                MaxNodeTree.QueueAddNode(relativeLodNode);
                            }
                        }
                    }
                    else
                    {
                        MaxNodeTree.QueueAddNode(node);
                    }
                }
                else
                {
                    MaxNodeTree.QueueAddNode(node);
                }
            }
            MaxNodeTree.EndUpdate();
        }
Example #3
0
        private void addSelectedButton_Click(object sender, EventArgs e)
        {
            if (currentInfo == null)
            {
                return;
            }

            if (currentAnimationParseType == AnimationParseType.Nodes)
            {
                MaxNodeTree.BeginUpdate();
                for (int i = 0; i < Loader.Core.SelNodeCount; ++i)
                {
                    IINode node = Loader.Core.GetSelNode(i);

                    //added in flightsim to add lod node "x0_name" and all other lod relative
                    // x1_name,x2_name etc
                    //todo expost addnode to maxscript and call this outside
                    if (node.Name.StartsWith("x"))
                    {
                        string lod_name   = node.Name.Substring(3);
                        string lod_prefix = node.Name.Replace(lod_name, "");
                        if (lod_prefix.ToCharArray()[0] == 'x' && lod_prefix.ToCharArray()[2] == '_')
                        {
                            for (int j = 0; j < 7; j++)
                            {
                                string relativeLodName = "x" + j + "_" + lod_name;
                                IINode relativeLodNode = Loader.Core.GetINodeByName(relativeLodName);
                                if (relativeLodNode != null)
                                {
                                    MaxNodeTree.QueueAddNode(relativeLodNode);
                                }
                            }
                        }
                        else
                        {
                            MaxNodeTree.QueueAddNode(node);
                        }
                    }
                    else
                    {
                        MaxNodeTree.QueueAddNode(node);
                    }
                }

                MaxNodeTree.EndUpdate();
            }


            if (currentAnimationParseType == AnimationParseType.Materials)
            {
                if (Loader.Core.SelNodeCount < 1)
                {
                    MessageBox.Show("You need to select at least one Node");
                    return;
                }
                for (int i = 0; i < Loader.Core.SelNodeCount; ++i)
                {
                    IINode node     = Loader.Core.GetSelNode(i);
                    IMtl   material = node.GetAnimatableMaterial();
                    if (material != null)
                    {
                        maxMaterialView.AddMaterialFromSelection(material);
                    }
                }
            }
        }