protected override void Trigger(MauMauGame game)
        {
            var nextPlayer = game.NextPlayer;

            for (int i = 0; i < 2; i++)
            {
                if (game.Stacks["deck"].TopCard != null)
                {
                    game.Stacks["deck"].TopCard.moveTo(nextPlayer.Sets["hand"]);
                }
            }
        }
Пример #2
0
 protected override void Trigger(MauMauGame game)
 {
     game.NextTurn();
 }