Пример #1
0
 private void CalcGeometry(Matrix32 matrix, out Vector2 a, out Vector2 b)
 {
     NineGrid.BuildLayout(parts, (Vector2)Owner.Texture.ImageSize, Owner.LeftOffset,
                          Owner.RightOffset, Owner.TopOffset, Owner.BottomOffset, Owner.Size);
     a = matrix.TransformVector(parts[IndexA].Rect.A);
     b = matrix.TransformVector(parts[IndexB].Rect.B);
 }
Пример #2
0
 private static void RestoreChildrenPositions(Widget widget, Matrix32 transform)
 {
     foreach (var child in widget.Nodes.OfType <Widget>())
     {
         var newPosition = transform.TransformVector(child.Position);
         SetProperty.Perform(child, nameof(Widget.Position), newPosition);
         if (child.Animators.TryFind(nameof(Widget.Position), out var animator))
         {
             foreach (var key in animator.ReadonlyKeys.ToList())
             {
                 var newKey = key.Clone();
                 newKey.Value = transform.TransformVector((Vector2)key.Value);
                 SetKeyframe.Perform(animator, newKey);
             }
         }
     }
 }
Пример #3
0
        private static Rectangle ExpandMeshLocalAABB(
            Rectangle aabb,
            Vector2 size,
            DistortionMeshPoint point,
            BoneArray bones,
            Matrix32 weightsMatrix,
            Matrix32 weightsMatrixInversed
            )
        {
            var position = size * point.Position + point.Offset;

            if (point.SkinningWeights != null)
            {
                position = weightsMatrixInversed.TransformVector(bones.ApplySkinningToVector(
                                                                     weightsMatrix.TransformVector(position),
                                                                     point.SkinningWeights
                                                                     ));
            }
            return(aabb.IncludingPoint(position));
        }