public Lugar() { par = new Pared[7]; par[0] = new Pared(new Point3D(0, 7.5, -40), 0, 40); par[1] = new Pared(new Point3D(-20, 7.5, -20), 90, 40); par[2] = new Pared(new Point3D(20, 7.5, -20), 90, 40); par[3] = new Pared(new Point3D(0, 15, -20), 0, 50, 1, 42, 7); par[4] = new Pared(new Point3D(0, 0, -20), 0, 42, 1, 42, 6); par[5] = new Pared(new Point3D(-14.5, 3.5, 0), 0, 2.5, 0.3, 1, 8); par[6] = new Pared(new Point3D(-11.5, 3.5, 0), 0, 2.5, 0.3, 1, 8); cuad = new Cuadro[3]; cuad[0] = new Cuadro(new Point3D(-18.5, 7, -25), 5, 3, 90, 10, 7); cuad[1] = new Cuadro(new Point3D(-10, 7, -38.5), 7, 4, 0, 11, 8); cuad[2] = new Cuadro(new Point3D(10, 7, -38.5), 7, 3, 0, 12, 7); bur = new Buro(new Point3D(-13, 3, -22), 6, 3.5, 8); sil = new Silla(new Point3D(-16, 4, -21), 2, 2, 2, new float[] { 0.3f, 0.2f, 0f }, new float[] { 0.4f, 0f, 0f }); m = new Mata(); sof = new Sofa(); bas = new Base111(new Point3D(0, -1.3, -20), 7, new float[] { 1.0f, 0.4f, 0.2f, 1.0f }); this.Recompile(); }
public Lugar() { par=new Pared[7]; par[0]=new Pared(new Point3D(0,7.5,-40),0,40); par[1]=new Pared(new Point3D(-20,7.5,-20),90,40); par[2]=new Pared(new Point3D(20,7.5,-20),90,40); par[3]=new Pared(new Point3D(0,15,-20),0,50,1,42,7); par[4]=new Pared(new Point3D(0,0,-20),0,42,1,42,6); par[5]=new Pared(new Point3D(-14.5,3.5,0),0,2.5,0.3,1,8); par[6]=new Pared(new Point3D(-11.5,3.5,0),0,2.5,0.3,1,8); cuad=new Cuadro[3]; cuad[0]=new Cuadro(new Point3D(-18.5,7,-25),5,3,90,10,7); cuad[1]=new Cuadro(new Point3D(-10,7,-38.5),7,4,0,11,8); cuad[2]=new Cuadro(new Point3D(10,7,-38.5),7,3,0,12,7); bur=new Buro(new Point3D(-13,3,-22),6,3.5,8); sil=new Silla(new Point3D(-16,4,-21),2,2,2,new float[]{0.3f,0.2f,0f},new float[]{0.4f,0f,0f}); m=new Mata(); sof=new Sofa(); bas=new Base111(new Point3D(0,-1.3,-20),7,new float[]{1.0f,0.4f,0.2f,1.0f}); this.Recompile(); }