public Lugar()
 {
     par     = new Pared[7];
     par[0]  = new Pared(new Point3D(0, 7.5, -40), 0, 40);
     par[1]  = new Pared(new Point3D(-20, 7.5, -20), 90, 40);
     par[2]  = new Pared(new Point3D(20, 7.5, -20), 90, 40);
     par[3]  = new Pared(new Point3D(0, 15, -20), 0, 50, 1, 42, 7);
     par[4]  = new Pared(new Point3D(0, 0, -20), 0, 42, 1, 42, 6);
     par[5]  = new Pared(new Point3D(-14.5, 3.5, 0), 0, 2.5, 0.3, 1, 8);
     par[6]  = new Pared(new Point3D(-11.5, 3.5, 0), 0, 2.5, 0.3, 1, 8);
     cuad    = new Cuadro[3];
     cuad[0] = new Cuadro(new Point3D(-18.5, 7, -25), 5, 3, 90, 10, 7);
     cuad[1] = new Cuadro(new Point3D(-10, 7, -38.5), 7, 4, 0, 11, 8);
     cuad[2] = new Cuadro(new Point3D(10, 7, -38.5), 7, 3, 0, 12, 7);
     bur     = new Buro(new Point3D(-13, 3, -22), 6, 3.5, 8);
     sil     = new Silla(new Point3D(-16, 4, -21), 2, 2, 2, new float[] { 0.3f, 0.2f, 0f }, new float[] { 0.4f, 0f, 0f });
     m       = new Mata();
     sof     = new Sofa();
     bas     = new Base111(new Point3D(0, -1.3, -20), 7, new float[] { 1.0f, 0.4f, 0.2f, 1.0f });
     this.Recompile();
 }
Esempio n. 2
0
 public Lugar()
 {
     par=new Pared[7];
         par[0]=new Pared(new Point3D(0,7.5,-40),0,40);
         par[1]=new Pared(new Point3D(-20,7.5,-20),90,40);
         par[2]=new Pared(new Point3D(20,7.5,-20),90,40);
         par[3]=new Pared(new Point3D(0,15,-20),0,50,1,42,7);
         par[4]=new Pared(new Point3D(0,0,-20),0,42,1,42,6);
         par[5]=new Pared(new Point3D(-14.5,3.5,0),0,2.5,0.3,1,8);
         par[6]=new Pared(new Point3D(-11.5,3.5,0),0,2.5,0.3,1,8);
         cuad=new Cuadro[3];
         cuad[0]=new Cuadro(new Point3D(-18.5,7,-25),5,3,90,10,7);
         cuad[1]=new Cuadro(new Point3D(-10,7,-38.5),7,4,0,11,8);
         cuad[2]=new Cuadro(new Point3D(10,7,-38.5),7,3,0,12,7);
         bur=new Buro(new Point3D(-13,3,-22),6,3.5,8);
         sil=new Silla(new Point3D(-16,4,-21),2,2,2,new float[]{0.3f,0.2f,0f},new float[]{0.4f,0f,0f});
         m=new Mata();
         sof=new Sofa();
         bas=new Base111(new Point3D(0,-1.3,-20),7,new float[]{1.0f,0.4f,0.2f,1.0f});
         this.Recompile();
 }