Пример #1
0
    void OnCollisionEnter(Collision collision)
    {
        if (isActive && !isLift && collision.transform.tag.Equals("Enemy"))
        {
            enemy = collision.transform.GetComponent <EnemyManager>();

            if (enemy)
            {
                isLift = true;

                marker.SetMaterial();

                enemy.Lift();
                enemy.transform.parent      = liftPos;
                enemy.transform.position    = liftPos.position;
                enemy.transform.eulerAngles = new Vector3(-90f, transform.eulerAngles.y, transform.eulerAngles.z);
            }
        }
    }