Пример #1
0
 void Start()
 {
     Debug.Log("test");
     MatManager.LoadMaterials();
     TileManager.LoadTiles();
     MapManager.Build();
 }
Пример #2
0
 /// <summary>
 /// Try to Build a sand castle
 /// </summary>
 /// <param name="buildingPosition"></param>
 private void TryBuild(Vector3Int buildingPosition)
 {
     if (replenishTime <= 0)
     {
         MapManager mapManager = GameObject.FindGameObjectWithTag("Manager").GetComponent <MapManager>();
         bool       builded    = mapManager.Build(mapManager.TilesToDataCoordinates(buildingPosition));
         if (builded)
         {
             replenishTime = maxReplenishCooldown;
             ModifySandAmount(-1);
         }
     }
     else
     {
         replenishTime -= Time.deltaTime;
     }
 }
Пример #3
0
 void Start()
 {
     MatManager.LoadMaterials();
     TileManager.LoadTiles();
     MapManager.Build();
 }