private void createCallback(bool succeeded, XML.WebResponse response)
 {
     if (succeeded)
     {
         Debug.Log("Game created!");
         ManageGamesCanvas.SetActive(true);
         this.gameObject.SetActive(false);
         ManageGamesManager.Refresh();
     }
     else
     {
         Debug.LogError("Failed to create Game");
     }
 }
Пример #2
0
 private void manageGames_Clicked()
 {
     ManageGamesCanvas.SetActive(true);
     this.gameObject.SetActive(false);
     ManageGamesManager.Refresh();
 }