Пример #1
0
 private MainmenuConstant.Type GetClickCpuLevel2Type(MainmenuCpuLevelSelect.Mode mode)
 {
     if (mode == Mode.CvC1)
     {
         return(MainmenuConstant.Type.CvcCpuLevelSelect2);
     }
     return(MainmenuConstant.Type.ConfirmPlay);
 }
Пример #2
0
 /// <summary>
 /// モードからテキストを設定する
 /// </summary>
 /// <param name="mode">対象モード</param>
 private void SetModeToText(MainmenuCpuLevelSelect.Mode setMode)
 {
     UnityEngine.Assertions.Assert.IsNotNull(cpuSelectText);
     if (mode == MainmenuCpuLevelSelect.Mode.PvC)
     {
         Debug.Log("PvC text");
         cpuSelectText.text = PvCText;
         return;
     }
     if (mode == MainmenuCpuLevelSelect.Mode.CvC1)
     {
         Debug.Log("CvC1 text");
         cpuSelectText.text = CvC1Text;
         return;
     }
     if (mode == MainmenuCpuLevelSelect.Mode.CvC2)
     {
         Debug.Log("CvC2 text");
         cpuSelectText.text = CvC2Text;
         return;
     }
 }