private MainmenuConstant.Type GetClickCpuLevel2Type(MainmenuCpuLevelSelect.Mode mode) { if (mode == Mode.CvC1) { return(MainmenuConstant.Type.CvcCpuLevelSelect2); } return(MainmenuConstant.Type.ConfirmPlay); }
/// <summary> /// モードからテキストを設定する /// </summary> /// <param name="mode">対象モード</param> private void SetModeToText(MainmenuCpuLevelSelect.Mode setMode) { UnityEngine.Assertions.Assert.IsNotNull(cpuSelectText); if (mode == MainmenuCpuLevelSelect.Mode.PvC) { Debug.Log("PvC text"); cpuSelectText.text = PvCText; return; } if (mode == MainmenuCpuLevelSelect.Mode.CvC1) { Debug.Log("CvC1 text"); cpuSelectText.text = CvC1Text; return; } if (mode == MainmenuCpuLevelSelect.Mode.CvC2) { Debug.Log("CvC2 text"); cpuSelectText.text = CvC2Text; return; } }