void TaskOnClick() { this.gameObject.SetActive(false); if (ShowSymptome) { Main_Controller_def.ResearchSympButton(data[dropdown.value]); } else { Main_Controller_def.ResearchTransButton(data[dropdown.value]); } }
void TaskOnClick() { this.gameObject.SetActive(false); if (ShowSymptome) { Main_Controller_def.ResearchSympButton(data[dropdown.value]); } else { Main_Controller_def.ResearchTransButton(data[dropdown.value]); } }