public static void OnRpcOnSpellUsedCallback(string msg) { switch (msg) { //def case "ResHum": Main_Controller_off.ResHum(); break; case "ResTemp": Main_Controller_off.ResTemp(); break; case "Res": Main_Controller_off.Res(); break; case "Sneezing": Main_Controller_off.Sneezing(); break; case "Cough": Main_Controller_off.Cough(); break; case "SoreThroat": Main_Controller_off.SoreThroat(); break; case "HeartFailure": Main_Controller_off.HeartFailure(); break; case "Diarrhea": Main_Controller_off.Diarrhea(); break; case "Fever": Main_Controller_off.Fever(); break; case "Nausea": Main_Controller_off.Nausea(); break; case "ResearchAntidote": Main_Controller_def.ResearchAntidote(); break; case "Boost": Main_Controller_def.Boost(); break; case "VaccinateAnimals": Main_Controller_def.VaccinateAnimals(); break; case "BetterHygiene": Main_Controller_def.BetterHygiene(); break; case "HighDensityRes": Main_Controller_off.HighDensityRes(); break; case "Depression": Main_Controller_off.Depression(); break; case "Flu": Main_Controller_off.Flu(); break; case "Insomnia": Main_Controller_off.Insomnia(); break; case "Stroke": Main_Controller_off.Stroke(); break; case "Paralisys": Main_Controller_off.Paralisys(); break; case "AttackAnimals": Main_Controller_off.AttackAnimals(); break; default: Debug.Log("WTF?"); break; } }