Пример #1
0
 private void UpdateCarret()
 {
     if (IsSkipping || IsAuto || GameState != GameState.Normal)
     {
         MainUIController.HideCarret();
     }
     else if (WaitList.Exists((Wait a) => a.Type == WaitTypes.WaitForInput) && !WaitList.Exists((Wait a) => a.Type == WaitTypes.WaitForText) && !TextController.IsTyping() && MessageBoxVisible)
     {
         MainUIController.ShowCarret();
     }
     else
     {
         MainUIController.HideCarret();
     }
 }