//public InputField[] inputFieldText = new InputField[9]; // public Text[] infoText = new Text[9]; void Start() { mainTableCtrl = GameObject.FindGameObjectWithTag("MainTable").GetComponent <MainTableCtrl>(); if (!PhotonNetwork.IsConnected) { PhotonNetwork.ConnectUsingSettings(); } else { spawn(); } }
void Start() { mainTableCtrl = GameObject.Find("MainTable").GetComponent <MainTableCtrl>(); if (photonView.IsMine) { bg.SetActive(true); GameObject.Find("Btn_Stop").GetComponent <Button>().onClick.AddListener(mainTableCtrl.StopBtnClicked); } else { bg.SetActive(false); } }