//public InputField[] inputFieldText = new InputField[9];
    // public Text[] infoText = new Text[9];

    void Start()
    {
        mainTableCtrl = GameObject.FindGameObjectWithTag("MainTable").GetComponent <MainTableCtrl>();
        if (!PhotonNetwork.IsConnected)
        {
            PhotonNetwork.ConnectUsingSettings();
        }
        else
        {
            spawn();
        }
    }
Esempio n. 2
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 void Start()
 {
     mainTableCtrl = GameObject.Find("MainTable").GetComponent <MainTableCtrl>();
     if (photonView.IsMine)
     {
         bg.SetActive(true);
         GameObject.Find("Btn_Stop").GetComponent <Button>().onClick.AddListener(mainTableCtrl.StopBtnClicked);
     }
     else
     {
         bg.SetActive(false);
     }
 }